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Resources for Worldbuilding

Potions

Potions

Potions (elixirs, philters, tinctures) are a common worldbuilding element, particularly in game-oriented fantasy worlds. Typically these are items that relieve an ailment, treat a wound, prevent some condition or cause a transformation (such as a person into a monster). They are frequently used in worlds that contain magic or mad science.

When designing potions first consider what is possible using a potion. As with all magical items, their existence will alter how the world functions. A widely available love potion would have wide ranging effects on a culture. Worldbuilders adding potions that will drastically impact a society will often use rare ingredients as a means to avoid some of the consequences.

Potion Examples

  • Health
  • Stamina
  • Mana
  • Antidote
  • Frost Resistance
  • Fire Resistance
  • Elixir of Life
  • Luck
  • Love
  • Poison
  • Invisibility
  • Shrinking
  • Growth
  • Transformation
Spell & Potion Components

When worldbuilding, consider if you want to substitute a salve, balm, pill, or injection for a potion.

Potions may have the effect of any spell.

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