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Other Atlas

Worldbuilding

Throne Rooms

Throne Rooms

Throne rooms are areas where emperors, kings, or other persons of royal title hold court and attend to matters of importance. Versions of throne rooms are also frequently used by other leaders (CEOs, warlords, bandit chiefs) to demonstrate the trappings of power. Fictional throne rooms are often found in a central location of a castle, palace, or spaceship flagship. They may contain oubliettes to capture unwanted guests. They are home to kings, visiting ambassadors, and advisors whispering in the ear of their liege.

Synonyms: throne chambers
Example Mythonyms: the Chamber of the High Court

Designing Fictional Throne Rooms

Fictional throne rooms are often adorned with fictional flags, statues, mounted trophies, and other items of great value or importance. The throne itself is a symbol of power, and it’s dimensions and composition can be used to make a statement.

Flags
Statues
Trophies

Layout

Fictional throne rooms often feature interesting narrative elements. There may be oubliettes or trapdoors that lead to the dungeons below. Secret passageways may provide for a quick escape for royalty in danger or an easy entrance for as assassin. Throne rooms may also be designed more like great halls, where tables and roaring fireplaces allow for guests to dine, relax, and make merry.

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