Logging camps are locations where trees are felled for eventual use as a resource. These camps are often located deep in remote areas of the forest. There may be rugged forest roads leading to them. They may be near a river, as often the water was used to float logs downstream to a lumbermill. Logging camps may contain cookhouses, bunkhouses, outhouses, campfires, and logging equipment. Logging camps are home to lumberjacks, cooks, and cryptids that wander in from the deep dark woods.
Designing Fictional Logging Camps
As logging camps are located in remote areas of often unexplored forest with little to no contact with civilization, they can be sites where tones of horror, tension, and danger can be used. In fictional worlds logging camps may be near the dens of unknown creatures, cryptids, or other monsters. In game worlds they may be a source of lumber or wood as a game resource. They may be near ranger’s stations, fire towers, campgrounds, and field research sites.
The process of transporting logs by floating them downriver is called log driving and can result in logjams.