God & Spirit Domains
God and spirit domains are concepts or spheres of influence over which a fictional god or spirit oversees. These could be a natural element like storms or forests, or abstract concepts such as love, war, or death. God and spirit domains are often utilized in the construction of fictional religions and pantheons.

Synonyms: spheres, provinces, focuses |
Example Mythonyms: the god of the forge, the god of games and joviality |

Designing Fictional God and Spirit Domains
Commonly Used Domains
Nature
- Lightning
- Ocean/Seas
- Trees
- Storm
- Ice
- Desert
- Swamp
- Mountain
- Wind
- River
- Lake
- Forest/Woods
- Beasts
- Volcano
Emotion
- Love
- Anger
- Vengeance
- Hatred
- Jealousy
- Joy
Cultural
- Art
- War
- Forge
- Hearth
- Sex
- Harvest
- Family
- Music
- Celebration
- Birth
- Death
- Messages
Celestial
- Moon
- Stars
- Sun
- Sky
- Morning
- Night
- Dawn
- Day
Elements
- Air
- Water
- Fire
- Earth
Concepts
- Shadow
- Light
- Chaos
- Time
- Order
- Afterlife
Groups
- Thieves
- Travelers
- The Lost
- Cobblers
- Warriors
- Protectors
- Mothers

Fracturing the wind domain gives us gods or spirits of the North Wind, East Wind, West Wind, Trade Wind, Tempest, etc.

Some gods/spirits may have more than one domain. For example, a god of hearth & home, or a goddess of time and order. These domains may be opposed to one another, such as a god who represents both life and death.
