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Other Atlas

Model Town

Model Town

Natural Terrain
Founding Reason
Common Town Buildings & Areas
Town Image Gallery

Natural Terrain

Consider how your town fits in with the natural terrain and how it has been molded by it. This will have a great impact on the layout of your town as well as the types of structures likely to exist. For example, a town located on the ocean may have docks or a port, while a town on a river may have bridges either within it or located nearby.

  • Rivers
  • Seas
  • Cliffs
  • Mountains
  • Oases
  • Bogs
  • Cave Systems
Geological Features

Founding Reason

Consider why this town exists or why it was founded to begin with. Typically, towns exist for one of three reasons: they are located near a natural resource, they are located at a critical spot in a trade network, or they contain strategic political, religious, or military value. Combinations of these reasons are common.

Resourses

  • Fertile Soil
  • Precious Ores
  • Fish
  • Grazing Lands
  • Hot Springs

Trade

  • Ports
  • Crossroads
  • Resupply Location

Strategic

  • Borders
  • Mountain Passes
  • Military Forts
  • Religious Sites

If a resource your town depended on became exhausted, what would happen to the town?

Common Town Buildings & Areas

  • Alleyway
  • Apothecary
  • Armory
  • Bank
  • Bar
  • Bell Tower
  • Blacksmith
  • Bridge
  • Café
  • Canal
  • Church
  • Deserted Building
  • Docks
  • Dump
  • Field
  • Firehouse
  • Fuel Station
  • Funeral Home
  • Gallows
  • Gate
  • Guardhouse
  • Graveyard
  • Hall
  • Harbor
  • Houses
  • Hotel
  • Inn
  • Jail
  • Keep
  • Mall
  • Market
  • Marketplace
  • Medical Center
  • Monument
  • Park
  • Port
  • Post Office
  • Religious Building
  • Road
  • School
  • Sewers
  • Shop
  • Slums
  • Smithy
  • Soda Shop
  • Stables
  • Statue
  • Street
  • Tavern
  • Town Hall
  • Town Square
  • Town Wall
  • Transportation Center
  • Tunnel
  • University
  • Walkway
  • Warehouse
  • Watchtower
  • Water Tower
  • Weapons Shop
  • Well

Town Image Gallery

A Primer

  • Getting Started
  • World Archetypes
  • Regions & Biomes
  • Places
  • Factions
  • Fictional Histories
  • Worldbuilding Terminology

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